Sudoku technique

Pointing Pair

Inside a box, a digit can only sit on one row (or column). It “points” outward: that digit gets ruled out everywhere else on that row, outside the box. The first elimination technique in the path.

A puzzle that requires it

Level Hard — the puzzle is shown twice: right below, and again in the demo that follows.

3785
92364
24
29
6943
64
38
13854
7965

Demonstration

State of the grid right when the technique applies, after 29 earlier deductions.

Demo

Demo — watch first, you'll play right after.

  • Technique's pattern
  • Candidates removed
  • Solved earlier
  • Given (clue)
3784952
972364
241931
42936
6978243
23649
9412738
138657429
472389615

Paire pointante

Dans ce carré, le 1 ne peut se trouver que sur cette ligne. Il est donc exclu du reste de la ligne.

Candidates removed:

  • the 1 from cell L3C3
  • the 1 from cell L3C6
Your turn: puzzle 1 →

The Pointing Pair is the first elimination technique: it places no digit, it removes possibilities. When, inside a box, a digit can only sit on one row or one column, it “points” outward and disappears from the rest of that row.

The principle

Every box must contain each digit from 1 to 9. Suppose that, in one box, all the cells where a digit is still possible line up on the same row. The digit must be in one of them, so it is on that row and inside the box. But a row holds that digit only once: the box has already used it up.

In the cells of that row that lie outside the box, the digit is therefore impossible, and you can remove it from their candidates. It works the same way for a column. The name “pair” comes from the most common case, two cells in line, but three cells in line work exactly the same.

How to spot it

This technique needs candidate notes. Go through the boxes one by one and, for each digit, check in which cells of the box it still appears in the notes. If all those cells lie on the same row, or the same column, you have a Pointing Pair.

Now extend that line in your mind on both sides of the box. In every empty cell of the line outside the box, erase the digit from the notes. Do not touch the cells of the box itself: they stay as they are.

After the elimination, check whether a neighboring cell is left with a single candidate, or whether a digit now has only one place in a zone. That is often how the Pointing Pair unlocks a grid without placing a digit itself.

A worked example

In one box, a digit has only two possible cells left, both on the same row of the box. The digit will therefore be in one of the two, and nowhere else on the row.

Extend the row: the two other boxes it crosses each contain three cells of that row. In those six cells the digit is forbidden, so you erase it from their notes. Sometimes one of those boxes is then left with a single possible cell for that digit: that is a Hidden Single, and the grid moves again.

Common mistakes

The most common trap is to mix up the direction of the elimination. The Pointing Pair removes the digit outside the box, along the row. Erasing the digit inside the box, or on the wrong row, ruins the whole grid. The reverse technique, the Claiming Pair, works the other way round: it starts from a row and eliminates inside a box.

Another mistake is to conclude there is an alignment when a cell of the box still carries the digit off the row. All the possible cells of the box must line up, not just two of them. Finally, incomplete or wrong notes create false alignments. Check the notes of the box before relying on what they show.

When to use it

The Pointing Pair is expected at the Hard level, where singles are no longer enough. When a puzzle stalls, it is one of the first eliminations to try, because it is quick to spot once the candidates are noted.

The technique that logically comes next in the catalog is the Claiming Pair, its mirror image: same idea, but starting from a row or a column and working toward a box.

Frequently asked questions

What is the difference between a Pointing Pair and a Claiming Pair?

In a Pointing Pair, the digit is lined up inside a box and gets removed from the rest of the row, outside the box. In a Claiming Pair, the digit is limited to a single box within a row, and gets removed from the other cells of that box.

Can a Pointing Pair involve three cells?

Yes. The name comes from the most frequent case, but the reasoning is the same with three cells in line inside the box: the digit is on that row, so it is ruled out from the rest of the row. Some call it a Pointing Triple.

Does a Pointing Pair place a digit?

No, it only removes candidates. Those eliminations then make a Naked or Hidden Single appear, and that is what lets you place a digit.

Do I need to pencil in candidates to spot it?

In practice, yes. Seeing that a digit is lined up inside a box means knowing where it is still possible, and that is what the notes show in every cell.

Practice

Every technique helps remove candidates ; once a cell has only one left, you place it.

Three puzzles where Pointing Pair is the key move, served right before the step, with a coach.

Puzzle 1

Hard

The technique is used once in this puzzle

Puzzle 2

Hard

The technique is used once in this puzzle

Puzzle 3

Hard

The technique is used twice in this puzzle

Puzzles change every day.